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Tune Your Chess Tactics Antenna

Page 9

by Emmanuel Neiman


  1.e4 c5 2.c3 d5 3.exd5 Qxd5 4.d4 Nf6 5.Nf3 e6 6.Na3 Nc6 7.Be3 Ng4 8.Nb5 Nxe3 9.fxe3 Qd8 10.a4 Be7 11.Bc4 0-0 12.0-0 b6 13.Nd2 Na5 14.Bd3 g6 15.Be4 Bb7 16.Bxb7 Nxb7 17.Qf3 Nd6 18.Nxd6 Bxd6 19.Rad1 cxd4 20.exd4 Qc7 21.Qh3 f5 22.Nf3 Rae8 23.Rfe1 e5 24.dxe5 Bxe5 25.Nxe5 Rxe5 26.Rxe5 Qxe5 27.Qd3 Qc5+ 28.Qd4

  28.Kh1 or 28.Kf1 was better.

  (Solution on page 148)

  Exercise 2 Signal 3

  *

  Thesing,Matthias

  Gasthofer,Alexander

  Germany Bundesliga 2011/12 (5)

  1.e4 e6 2.d4 d5 3.exd5 exd5 4.Nf3 Bd6 5.c4 dxc4 6.Bxc4

  Nf6 7.0-0 0-0 8.Nc3 Nc6 9.h3 h6 10.Be3 Bf5 11.Nh4 Bh7 12.Qf3 Be7 13.Rad1 Ne8 14.Nf5 Bxf5 15.Qxf5 Nd6 16.Qd3 Nxc4 17.Qxc4 Qd7 18.Ne4 Rfd8 19.d5 Na5 20.Qc3 b6 21.Rd3 Kh7 22.Rc1 Rac8 23.Qe5 f5 24.Rdc3 c5 25.dxc6 Nxc6 26.Qf4 g5 27.Nxg5+ hxg5 28.Qa4 f4 29.Qe4+ Kg7 30.Rxc6 Rxc6 31.Rxc6 Bf6 32.Bc1 Re8 33.Qc2 Re7 34.b4 Qd4

  (Solution on page 149)

  Exercise 3 Signal 3

  *

  Lahno,Kateryna

  Gaponenko,Inna

  Kharkov ch-UKR W 2012 (3)

  1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.Nf3 Bg4 5.Be2 e6 6.0-0 Be7 7.c4 Nb6 8.Nc3 0-0 9.Be3 d5 10.c5 Bxf3 11.gxf3 Nc8 12.b4 c6 13.f4 f5 14.Kh1 b6 15.Rg1 g6 16.a4 a5 17.b5 bxc5 18.dxc5 Nd7 19.bxc6 Nxc5 20.Nb5 Kf7

  21.Rc1 Na6 22.c7 Qd7 23.Qb3 Nb4 24.Rgd1 Rg8 25.Rd2 Rh8 26.Qc3 Rg8 27.Nd4 Na7 28.Nxe6 Kxe6 29.Bxa7 Rxa7 30.c8Q Rxc8 31.Qxc8 Qxc8 32.Rxc8 g5 33.fxg5 Bxg5 34.Rd1 Kxe5 35.Kg2 Be7 36.Kf3 d4 37.Bc4 Nd5 38.Re1+ Kd6 39.Rd1 Ke5 40.Bxd5 Kxd5 41.Rb8 Bb4 42.Rd8+ Kc4 43.R8xd4+ Kb3 44.Rb1+ Kxa4

  (Solution on page 149)

  Exercise 4 Signal 3

  **

  Zubarev,Alexander

  Vachier-Lagrave,Maxime

  Port Marly 2012 (7.3)

  1.e4 c5 2.Ne2 d6 3.g3 g6 4.Bg2 Bg7 5.0-0 Nc6 6.c3 e5 7.Na3 Nge7 8.d4 cxd4 9.cxd4 Nxd4 10.Nxd4 exd4 11.Bf4 0-0 12.Nb5 Qb6 13.Bxd6 Qxb5 14.Bxe7 Re8 15.Ba3 Be6 16.f4 d3 17.e5 Rac8 18.Rf2 Bf8 19.Bxf8 Rxf8 20.a4 Qd7 21.Be4 Rfd8 22.Ra3 d2 23.Rd3 Rc1 24.Rfxd2

  (Solution on page 149)

  Exercise 5 Signal 3

  ***

  Karpov,Alexander

  Ovetchkin,Roman

  Smolensk tt 2000 (11)

  1.e4 c6 2.d4 d5 3.exd5 cxd5 4.c4 Nf6 5.Nc3 e6 6.Nf3 Bb4 7.cxd5 Nxd5 8.Qc2 Nc6 9.Bd3 Ba5 10.a3 Nxc3 11.bxc3 Nxd4 12.Nxd4 Qxd4 13.Bb5+ Bd7 14.0-0 Qd5 15.c4 Qf5 16.Bxd7+ Kxd7 17.Qb2 b6 18.a4 f6 19.Rd1+ Kc6 20.c5 Rad8 21.Qb5+ Kc7 22.Be3 Kb8 23.Qc6 Qh5 24.Rd6 Rc8 25.Qd7 Rhd8 26.Qxg7 Qe5

  (Solution on page 150)

  Exercise 6 Signal 3

  ***

  Atalik,Suat

  Peek,Marcel

  Vienna 2012 (5)

  1.d4 d5 2.c4 c6 3.Nc3 dxc4 4.e4 b5 5.a4 b4 6.Nb1 Nf6 7.e5 Nd5 8.Bxc4 e6 9.Nf3 Nd7 10.Nbd2 a5 11.Ne4 h6 12.0-0 Qb6 13.Be3 Ba6 14.Nfd2 Qb7 15.Qg4 N7b6 16.Rfc1 Nxc4 17.Nxc4 Bxc4 18.Rxc4 g6 19.Nf6+ Kd8 20.Rac1 Ra6 21.Nxd5 cxd5 22.Qf3 Be7 23.R4C2 Rh7 24.g3 Ra8 25.h4 Qd7 26.b3 Ke8 27.Rc7 Qd8 28.Qe2 Kf8 29.Qb5 Qe8 30.Qb7 Rb8 31.Qa6 Ra8 32.Ra7 Rxa7 33.Qxa7 Bd8 34.Rc8 Rh8

  (Solution on page 150)

  Chapter 11

  Knight Fork Distance

  The main thing is to drive two enemy pieces, preferably king and queen, into forking distance. The main trick to achieve this is the decoy: once we notice that one piece is at forking distance, we must force the other one to go to the mined square.

  Decoy

  Marentek,Hanny

  Tirto,Tirto

  Jakarta 2011 (4.27)

  1.d4 d5 2.Nf3 Nf6 3.c4 c6 4.Nc3 a6 5.e3 b5 6.b3 Bg4 7.cxd5 cxd5 8.Be2 e6 9.0-0 Be7 10.Bb2 0-0 11.h3 Bh5 12.Ne5 Bxe2 13.Nxe2 Nfd7 14.Qd2 Nxe5 15.dxe5 Nc6 16.Rac1 Qb6 17.Bd4 Qb7 18.Nf4 Nxd4 19.Qxd4 Ba3 20.Rcd1 Rfc8 21.Nh5 Rc2 22.Qg4 Bf8 23.e4 dxe4

  White has a possible check on f6. He can use this opportunity to bring another piece into the attack:

  24.Rd7!

  24.Nf6+ was an alternative move order.

  24…QC6

  24…Rc7 25.Nf6+ Kh8 26.Rxc7 Qxc7 27.Qxe4+− attacking h7 and a8; 24…Qxd7 leads to the simple fork 25.Nf6+ and White wins.

  25.Nf6+ Kh8 26.Qh4 gxf6 27.Rxf7 Bg7 28.exf6

  1-0

  Followed by 29.Rxg7 and mate.

  Knight Distance + Alignment

  Stoffregen,Günter

  Monsch,Jean Pierre

  Switzerland 1987

  1.e4 e5 2.f4 d5 3.exd5 e4 4.d3 Nf6 5.Nd2 e3 6.Nc4 Nxd5 7.Qf3 Bb4+ 8.Kd1 0-0 9.Nxe3 Re8 10.c3

  Black is at checking distance of the white king. The time has come now to lure another major piece to the desired square, thanks to the following little combination:

  10…Rxe3 11.Bxe3 Bg4

  And after 12.Qxg4 Nxe3+ the ‘family check’ does the trick.

  Decoy + Fork

  Luther,Thomas

  Obodchuk,Andrey

  Dresden 2011 (4)

  1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 d6 6.Bg5 Bd7 7.Qd2 h6 8.Bxf6 gxf6 9.Be2 Qa5 10.Nb3 Qg5 11.f4 Qxg2 12.0-0-0 h5 13.Nc5 Bh6 14.Nxd7 Kxd7 15.Kb1 Qh3 16.Nd5 Rad8 17.Bb5 Ke8 18.Rhg1 Kf8 19.Rg3 Qc8 20.Rdg1 h4 21.Rg4 Ne5

  Very classical stuff here:

  - the queen is already at knight fork’s distance;

  - we need to force the king to go to a square at fork distance, and we can realize this thanks to the forcing

  22.Rg8+ Rxg8 23.Rxg8+ Kxg8 24.Nxe7+

  followed by 25.Nxc8, with a winning advantage.

  Super Knight

  Kelleher, William

  Kovacevic,Vlatko

  Opatija 2011 (9.4)

  1.e4 e6 2.d4 d5 3.e5 c5 4.c3 Ne7 5.Nf3 Nec6 6.a3 a5 7.Bd3 b6 8.0-0 Ba6 9.Bxa6 Nxa6 10.Qe2 Be7 11.b4cxb4 12.axb4 Nc7 13.bxa5 bxa5 14.Ba3 0-0 15.c4 dxc4 16.Qxc4 Nb4 17.Nc3 Ncd5 18.Ne4 Qb6 19.Rfc1 h6 20.g3 Rfb8 21.Nc5 Qb5 22.Nd2 g5 23.Nde4 Qxc4 24.Rxc4 Nb6 25.Rcc1 Rd8 26.Bxb4 axb4 27.Nb3 Ra3 28.Rab1 Nd5 29.Rc6 Kg7 30.Nd6 Bxd6 31.exd6

  A very nice job by the knight at the end of this game. White’s game is ruined in just two moves after

  31…Nc3 32.Rb2 Rxb3!

  Black resigned.

  If 33.Rxb3 Ne2+ 34.Kg2 Nxd4, winning back a whole rook, and the game.

  Building up a forking combination

  Johansson,Linus

  Karlsson,Lars

  Stockholm 2011/12 (9)

  1.d4 d6 2.Nf3 Bg4 3.c4 g6 4.Qb3 Qc8 5.h3 Bxf3 6.Qxf3 Bg7 7.e3 Nc6 8.Nc3 f5 9.g4 e5 10.gxf5 exd4 11.exd4 Nxd4 12.Qe4+ Kf8 13.Be3 Qe8 14.Qd3 Nf3+ 15.Kd1 Ne5 16.Qc2 Ne7 17.Bg2 Nxf5 18.Qe2

  The e3-bishop is at a knight’s distance from his king, and attacked by the knight on f5. Black uses this conjuncture to initiate an original tactic based on a royal fork:

  18…Nxc4!

  Luring the queen to knight’s distance.

  19.Qxc4 Qxe3!20.fxe3

  20.Qxc7 Qd3+ 21.Kc1 (21.Ke1 Bxc3+ 22.bxc3 Re8+ and mate) 21…Bh6+ leads to mate.

  20…Nxe3+ 21.Ke2 Nxc4

  With a great advantage in the ensuing endgame.

  22.Rhf1+

  22.Raf1+ was stronger, but Black is much better in all cases.

  22…Ke8 23.Nd5 c6 24.Nc7+ Ke7 25.Nxa8 Rxa8

  0-1

  Alignment + Fork

  Golubev

  Kotov,Alexander

  Soviet Union 1928

  A well-known story was told by Kotov in his book Think like a Grandmaster. He was Black, who is completely winning here, and was to move. While he was thinking, his opponent wrote ‘resigns’ on his scoresheet, and to finish the game, Kotov decided to grab the bishop.

  1…Rxf7?

  1…Qf5, for example, would have won very quickly. Now the queen is at a knight fork’s distance. We have to force the king to move to a forking square, and this we manage with

  2.Bd8+!+− (alignment)

  Now Black, not White, had to resign, because after 2…Kxd8 3.Nxf7+ White is winning.

  Knight Fork, and various tactics

  Kopaev,Nikolay

  Novopashin,Arkady

  Rigatt 1954 (8)

  In this game, we can see how tactical themes can flourish once a signal has been detected. Here, after White has wrongly retreated his rook at forking distance from the enemy knight, Black ma
kes use of many themes: line and square clearance (with …d4-d3 and …f5-f4), the pin (on g2 and e1), and the double attack (with …Qg4). The game is also interesting from Whites point of view: giving our opponent just one chance to enter favourable tactics can be enough to lose the game!

  1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 e6 6.Ndb5 Bb4 7.a3 Bxc3+ 8.Nxc3 d5 9.exd5 exd5 10.Bd3 0-0 11.0-0 h6 12.Bf4 d4 13.Ne4 Nxe4 14.Bxe4 Qf6 15.Bg3 Bf5 16.Re1 Rfe8 17.Qd3 Rxe4 18.Rxe4 Qg6 19.Rae1 Kh7 20.Qf3 Bxe4 21.Rxe4 f5 22.Re2

  This is an awkward placement for the rook, which gives the black knight forking chances. 22.Re1 was wiser. The game should be equal after, say, 22…f4 23.Bxf4 Qxc2 24.Qe4+ with a balanced ending.

  22…d3!

  Vacating the d4-square in order to fork with the knight.

  23.Qxd3 Rd8!

  Now another problem for White to solve is the back-rank mate.

  24.Qc3

  24…f4!

  Another beautiful line clearance. The g-file is cleared, and as the g2-pawn will be pinned, a check with the knight on f3 will be available in some situations.

  25.Bxf4 Qg4

  Attacking e2 and f4.

  If 25…Rd1+! 26.Re1 and now:

  26…Nd4 would be the most aesthetic way to finish the game:

  A) 27.Rxd1 Ne2+−+;

  B) 27.Kf1 Qa6+28.Kg1 Ne2+−+;

  C) 27.h3 Ne2+−+;

  D) 27.Qb4 Rxe1+ (27…Nf3+ also wins) 28.Qxe1 Nf3+−+.

  26.Bxh6

  26.Re1 Qxf4 should win easily for Black.

  26…Rd1+ 27.Re1 Nd4 28.h3 Nf3+29.Kf1

  29.Qxf3 Rxe1+−+.

  Now comes a glorious finish:

  29…QC4+!!

  0-1

  If 30.Qxc4 Rxe1 mate.

  Though our chapter is dedicated to knight forks, let’s take a look at two other short-ranged attackers:

  Pawn Fork

  Reshevsky,Samuel

  Lasker,Edward

  New York 1922

  1.d4 Nf6 2.Nf3 e6 3.c4 d5 4.Nc3 Nbd7 5.Bg5 Bb4 6.Qb3 c5 7.e3 Qa5 8.Bxf6 Nxf6 9.Bd3

  9.dxc5 Ne4 10.Rc1 Nxc5 11.Qc2 should have been preferred, with an unclear game.

  Black noticed that queen and bishop are placed at pawn-fork distance, and played the unexpected

  9…b5!

  with a decisive advantage.

  10.Qc2

  10.cxb5 (on 10.a3, 10…bxc4 wins) 10…c4, winning a piece, is the point.

  10…bxc4

  And Black logically went on to win.

  A King Fork

  NN

  Mannheimer

  The black monarch is particularly active in the centre. Experts have estimated the power of the king in such an endgame position to be the equivalent of four pawns, that is, between the values of a bishop and a rook.

  The king is effective thanks to its capacity of attacking every square around it – the only other piece that has such power is the queen. This gives him some opportunities to realize multiple attacks, like in this old game:

  1…Re4!!

  A decisive interpolation. White can take this rook in three ways, but in all cases, after Black takes back, the two remaining pieces will be simultaneously attacked, and one will be lost.

  2.Bxe4

  2.Rdxe4+ dxe4 or 2.Rfxe4+ dxe4 and in either case, a bishop and a rook are both ‘en prise’.

  2…dxe4

  The king attacks both rooks, and one of them will be lost.

  Exercises

  Exercise 1 Signal 4

  *

  Elsness,Frode

  Ernst,Sipke

  Oslo 2011 (3)

  1.d4 Nf6 2.c4 e6 3.Nf3 c5 4.d5 exd5 5.cxd5 Bd6 6.Nc3 0-0 7.g3 Re8 8.Bg2 Bc7 9.d6 Ba5 10.0-0 Bxc3 11.bxc3 Nc6 12.Bf4 Ne4 13.Qd3 Qf6 14.Rac1 b6 15.Nh4 c4 16.Qxc4 Nc5 17.Be3 Ba6 18.Qg4 Ne5 19.Qd4 Rac8 20.Rfe1 Bb7 21.Nf3 Bxf3 22.Bxf3

  (Solution on page 150)

  Exercise 2 Signal 4

  *

  Rodflores

  Neiman,Emmanuel

  ICC 2012

  1.Nf3 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.d4 0-0 6.h3 e5 7.d5 a5 8.Bg5 Na6 9.Be2 Qe8 10.g4 Nd7 11.Rg1 Kh8 12.Qd2 Ndc5 13.Bh6 f6 14.h4 Nb4 15.0-0-0

  (Solution on page 151)

  Exercise 3 Signal 4

  *

  Erturan,Yakup

  Mintenko,Heorhiy

  Golden Sands 2012 (3)

  1.e4 c5 2.Nf3 g6 3.d4 cxd4 4.Nxd4 Bg7 5.c4 Nc6 6.Be3 Nf6 7.Nc3 d6 8.Be2 0-0 9.0-0 Bd7 10.Qd2 Nxd4 11.Bxd4 Bc6 12.f3 Nd7 13.Bd3 a5 14.b3 Qc7 15.Rab1 Rab8 16.Rfc1 Rfc8 17.a3 Nc5 18.b4 axb4 19.axb4 Ne6 20.Nd5 Qd8 21.Nb6 Rc7 22.Rc2 Be8 23.Nd5 Rcc8 24.Ba7 b5 25.Bxb8 Rxb8 26.cxb5 Bxb5 27.Bxb5 Rxb5

  (Solution on page 151)

  Exercise 4 Signal 4

  **

  Hamann,Svend

  Brinck Claussen,Björn

  Hastings B 1962/63 (1)

  1.g3 g6 2.Bg2 Bg7 3.Nf3 Nf6 4.0-0 0-0 5.c4 d5 6.cxd5 Nxd5 7.d4 c5 8.dxc5 Na6 9.Ne1 Nf4 10.Qc2 Nxg2 11.Nxg2 Qd4 12.Nc3 Qxc5 13.e4 Bh3 14.Be3 Qc4 15.f3 Nb4 16.Qa4 Bxg2 17.Kxg2

  (Solution on page 151)

  Exercise 5 Signal 4

  **

  Dalo,Hermes

  Neiman,Emmanuel

  Barcelona Sanz 2012

  1.d4 Nf6 2.c4 g6 3.Nc3 Bg 74.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nc6 8.d5 Ne7 9.Nd2 c5 10.a3 Ne8 11.b4 b6 12.Rb1 f5 13.bxc5 bxc5 14.a4 Nf6 15.f3 Rf7 16.Nb3 f4 17.Bd2 h5 18.Be1 g5 19.Bf2 Bf8 20.h3 Rg7 21.a5 Ng6 22.Kh2 Nh8 23.Rg1 g4 24.g3

  (Solution on page 152)

  Exercise 6 Signal 4

  ***

  Hausrath,Daniel

  Gasthofer,Alexander

  Germany Bundesliga 2011/12 (4.7)

  1.Nf3 Nf6 2.g3 d5 3.Bg2 g6 4.0-0 Bg7 5.d4 0-0 6.Be3 Be6 7.Qc1 Qc8 8.Bh6 Bh3 9.Bxg7 Kxg7 10.Qe3 Bxg2 11.Kxg2 Re8 12.Nbd2 Nbd7 13.c4 dxc4 14.Nxc4 c5 15.Rac1 cxd4 16.Qxd4 Qc5 17.Qf4 Qb4 18.Rfd1 Rec8 19.Nd4 Qc5 20.e4 Qh5 21.Nf3 b5 22.Na5 e5 23.Qe3 Qh6 24.Qxh6+ Kxh6 25.Rxc8 Rxc8

  (Solution on page 152)

  Chapter 12

  Trapped Pieces

  The main thing is to identify the signal. The domination has to be spotted.

  Once the motif of a ‘trapped piece’ has been noticed, the main themes in order to use it efficiently are:

  - Line/square closing (in order to keep the prisoner from escaping);

  - Line clearance (in order to open the line for attacking the piece);

  - Elimination of the defender (of the trapped piece).

  Knight trapped/on the rim

  Khairullin,Ildar

  Mamedyarov,Shakhriyar

  Jurmala 2012 (3)

  1.d4 Nc6 2.Nf3 d5 3.c4 Bg4 4.Bf4 Nf6 5.Nc3 dxc4 6.d5 Na5 7.Ne5 c6 8.Nxg4 Nxg4 9.e4 e5 10.Bd2 Nf6 11.Qa4 Qb6

  The a5-knight is trapped on the edge of the board. No defender can protect it after the simple line opener

  12.Nd1!

  Attacking the knight twice, and protecting b2 at the same time. White wins a piece.

  12…Nxe4 13.Bxa5 Qa6

  After this move, the queen is also in danger of being trapped. 13…Nc5+ was better.

  14.Bxc4 b5 15.dxc6!

  1-0

  After 15…bxc4 (15…bxa4 16.Bxa6+−) 16.c7+ Ke7 17.Bb4+ wins the queen and the game. The simple 15.Be2 was also sufficient for a decisive advantage.

  Trapped Queen

  Goloschapov,Alexander

  Mainka,Romuald

  Germany Bundesliga 2011/12 (8.4)

  1.e4 e5 2.Nf3 Nc6 3.Bb5 Nf6 4.d3 d6 5.0-0 Be7 6.Re1 0-0 7.c3 Bd7 8.Nbd2 h6 9.Nf1 Re8 10.a4 Bf8 11.h3 a6 12.Bc4 Be6 13.Bxe6 Rxe6 14.c4 a5 15.Bd2 Nd7 16.Bc3 Nc5 17.Ng3 Re8 18.d4 exd4 19.Nxd4 Nxd4 20.Bxd4 Qg5 21.Ra3 Re6 22.Rae3 Rae8 23.Qc2 Rg6 24.Rf3 Ne6 25.Be3 Qd8 26.Rf5 b6 27.Rd5 Ng5 28.Kh2 Rge6 29.Bc1 c6 30.Rdd1 Nh7 31.f4 g6 32.b3 Qh4 33.Qf2 Nf6 34.Qf3 h5 35.Kg1 Nd7 36.Be3 Rf6

  Noticing that the queen is trapped here is equivalent to solving the combination. White has to open the diagonal for the bishop:

  37.Nf5! gxf5 38.Bf2

  The domination theme is arguably the most important theme in chess tactics. As a matter of fact, it is the most normal way to end a game; here if the queen were a king, it would be checkma
te!

  38…fxe4 39.Bxh4 exf3 40.Rxe8

  1-0

  Trapped Queen

  Furman,Boris

  Martinsen,Stig

  Hastings 2011/12 (5)

  1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.Nf3 c5 5.g3 Nc6 6.d5 Na5 7.Nd2 b6 8.Bg2 Bxc3 9.bxc3 Rb8 10.e4 d6 11.0-0 0-0 12.Re1 Ba6 13.Bf1 Nd7 14.f4 Qf6 15.Qf3 Rfe8 16.Rb1 Qe7 17.Bb2 Qf8 18.h4 Rbd8 19.g4 g6 20.Bd3 e5 21.f5 Qh6 22.Re2 Qxh4 23.Rf1 Qf6 24.Rh2 g5 25.Kg2 Kg7 26.Rfh1 Rh8 27.Rh5 h6 28.Bc1 Rh7 29.Qh3 Rdh8 30.Nf3 Nf8

  The white pawns secure the first player a great space advantage, which means that the black pieces lack space to move. In this game, the first piece that appears trapped is the h7-rook; thus it looks natural to attack it with

  31.Nxg5!

  But after

  31…hxg5 32.Bxg5!

  it is the queen who is trapped.

  32…Qxg5 33.Rxg5+ Kf6 34.Rh5 Rxh5 35.gxh5 Rg8+

  After playing this move, Black resigned.

  Elimination of the Defender

  Laznicka,Viktor

  Moiseenko,Alexaiider

  San Sebastian 2012 (6.1)

  1.Nf3 Nf6 2.g3 b5 3.c3 Bb7 4.a4 a6 5.Bg2 e6 6.b4 c5 7.bxc5 Bxc5 8.Ba3 Qb6 9.0-0 0-0 10.Qb3 Nc6 11.Bxc5 Qxc5 12.Qa3 b4 13.cxb4 Qxb4 14.Ne5 Qd4 15.Nf3 Qa7 16.Nc3 Nd4 17.Nxd4 Bxg2 18.Kxg2 Qxd4 19.d3 Rfc8 20.Rfc1 h5 21.h4 Rab8 22.a5 d5 23.Nd1 Qe5 24.e3 Qf5 25.Rc3 Ng4 26.Qd6 Kh727.Qf4 Qg6

 

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