The Gamers: Dorkness Rising (The Novel)
by Diana Brown
All Lodge wants is for his gaming group to finish their adventure. Unfortunately, they're more interested in seducing barmaids, mooning their enemies, and setting random villagers on fire. Joined by that rarest creature of all - a girl! - they must overcome their bickering in order to save the kingdom.[Novelization of the award-winning independent film]All Lodge wants is for his gaming group to finish their adventure. Unfortunately, they're more interested in seducing barmaids, mooning their enemies, and setting random villagers on fire. Desperate to rein in his players, Lodge injects two newbies into the distrust: a non-player character controlled by Lodge, who the power gamers immediately distrust, and the rarest gamer of all -- a girl. Can the group overcome their bickering to save the kingdom, or will the evil necromancer Mort Kemnon triumph unopposed? A parody of fantasy films and the adventure gaming community, The Gamers: Dorkness Rising is a hilarious romp through the world of sword and sorcery - in this case, a world of exploding peasants, giant house cats, and undead roast turkeys. Game on![Novelization of the award-winning independent film by Dead Gentlemen Productions and Zombie Orpheus Entertainment]