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The League of Enemies, a coalition of witches and warriors, mages and mentalists, soldiers and pirates abandon their mutual suspicions to unite against an otherworldly threat. Driven by forces far older and more powerful than themselves, these natural enemies come together to form an improbable alliance. Compelled toward their common destiny by the ancient covenants of a primeval guild, and led by a narcissistic rogue who communes with a long dead mage, they align themselves against a demonic force threatening the entire world of Calevia.